This little girl, she came to our family as a miracle sent by The Almighty. The very first girl of our family’s 3rd generation. Her parents proudly named her FA.TI.MAH or فَاطِمَة taken from the noble name of the Prophet’s ﷺ daughter. She carries her name so gracefully. Today marks 7 years of her first debut to this world!
Yes. This is a birthday post, and I tried to figure out what I should write about Fatimah because everything about her is remarkable. Her character. Her qualities. Her determination. Her strong spirit. Her hard work and dedication. Her wise words. The list goes on and on. All praise is due to Allah.
If I were to describe my lovely niece, Fatimah, I think I’d need a series of long posts for just an introduction about her, otherwise I wouldn’t do her enough justice! This little girl has taught me a lot. The biggest thing I learned from her is what PURE LOVE looks like! If there’s someone with a heart of gold, I’d say my niece, Fatimah has a heart embedded with brilliant cut diamonds. Trust me, I’m not exaggerating! She’s the girl who always puts others first before herself. All praise is due to Allah.
The second big thing that I learned from her is the way she’s able to pour out her emotions, feelings, and thoughts into poetic words! She is capable of expressing her excitement, anger, joy, or even grief into words. And her choice of words put us in awe! All praise is due to Allah.
My sweetheart Fatimah,
I’ve got special colourful love letters for you up there. Go on and read them all. Very special for you 😍
HAPPY JOYFUL BIRTHDAY!!
#MyFatimahTurnsSevenToday
#FatimahOmarMukhlis
#MiracleNumber2 #drauntieuk
p/s: Written by Fatimah’s Second Mother Dr Auntie 💌
words to describe character 在 Dr Mohd Daud Bakar - Shariah Minds - Minda Syariah Facebook 的最佳解答
Sheikh Dr Abdul Sattar Abu Ghuddah
The Lost of the Father of Islamic Finance Shariah Scholars
I have heard about his death this morning. I didnt want to believe it. I have checked with many other colleagues overseas. I am sad the news is true.
I felt very sad. Very sad. No one has ever left the Shariah finger print on my Shariah personality as much as he did.
I met with him for the first time in Labuan circa 1995. He needed my help to translate his paper into English. I went to his room and I was so nervous. I was 31 years old then and he was one of the great scholars of Islamic finance on this planet. I spent two hours with him. We spent 30 minutes on the paper and the rest we talked about life. He embraced me in his world of Islamic finance. I felt strongly that I must follow his footsteps.
Not long after that, I was invited to join many Shariah Boards together with him such as Dow Jones Islamic Market Index, Noor Bank, BNP Paribas (Bahrain), AAOIFI, Dubai Bank, Unicorn Bank (Bahrain), Guidancd Financial (USA), etc. It was always fulfillig and insightful to learn from his great knowledge and wisdom.
I also learnt from him in great deal the real meaning of simplicity and humility. He is known for this character. I dont know how to describe this character in words.
On one occasion, I was chairing one meeting and he was one of the members. I have pronounced one word in Arabic wrongly. He was sitting next to me. He brought down his face to my shoulder and made that important correction quietly and subtly without anyone else noticing. He was so examplary. I always told this story to many upbecoming scholars in Islamic finance: be humble in all conditions.
He has passed away. He brought with him tons of knowledge to the graveyard. He is a true scholar in knowledge and attitude.
May I ask everyone of you - wherever you are - to pray for his soul. When he was living amongst us, he is so resourcefull and soul-full.
He is my teacher & my mentor. He is also my friend & inspiring board members in many Shariah Boards of the world. He lives at the airports more than his residence.
May Allah the Almighty bless his soul & grant sabr to his family.
MDB
words to describe character 在 เกมถูกบอกด้วย v.2 Facebook 的最佳解答
[News] ผู้กำกับยืนยัน Ghost of Tsushima มีแผนที่ขนาด "มหึมา" แต่ "ไม่ว่างเปล่า" และเป็น "เกมยาก"
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ทาง IGN ได้นั่งจับเข่าคุยกับ Nate Fox ผู้กำกับ Ghost of Tsushima และได้พูดคุยทั้งในสิ่งที่เราได้เห็นและไม่ได้เห็นในวิดีโอตัวอย่างเกมเพลย์ 18 นาทีช่วง State of Play เมื่อสัปดาห์ที่แล้ว ในหลายๆ เรื่อง ดังนี้
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- เรื่องราวและสไตล์การต่อสู้ของ Jin Sakai ...
Continue Reading[News] Director confirms ghost of tsushima has a " HUGE " size map but " not empty " and " difficult game
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IGN has been sitting on the knee and talking to Nate Fox Director Ghost of tsushima and talked about what we saw and didn't see in the 18-minute game trailer last week's state of play in many things as follows.
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- Jin Sakai's fight story and style
Ghost of tsushima is an exploration and pursuing curiosity as jin sakai, the main character in the game wanted to do by Jin, grew up on tsushima island as a samurai trained to fight with sword from a young age, then mongol invaded the island. Tsushima Samurai is almost all wiped out. He is 1 of the survivors who have already used his skills. Know the fact that samurai cannot fight Mongol, so he has to find another way to struggle and this will be a major part of you as Players, how can you win if just a sword is not enough and that's what you will find a way and try to do in battle.
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- you can finish the game by playing samurai style.
You will start the game with an expert sword. You will feel it is your duty to protect this island and that will never change. But the deeper the game tells, the more you become an honorable ghost and with your chosen skills. You will get the right style of playing with you and can finish this game as a samurai too. If you want, 2 game developers can do it successfully.
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Even though you can fight honorable as a samurai from beginning to end, this is a huge challenge. As it says mongol is a strong force and wipe out many samurai before seeing you, so jin must find a way. Other and inevitable to become ghost to protect and help people on ghost island will be more role characters. Because intruders are afraid of Native villagers also affectionate as protectors. As players, you get to decide that ghost of How do you develop and what skills to wear and upgrade your armor? So we can adjust the character very freely.
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Meanwhile, Jin is trained to be a samurai and doesn't forget his skills, so he has both samurai fighting skills while doing better when ghost. You can switch the 2 styles you want throughout the game. Which you will start with great sword skills and it will never disappear. But the more you play, the more you will gain reputation and skill as ghost.
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In the plot, jin becomes ghost is difficult for him because ghost's fighting style is not bushido way. Although he holds on to samurai, he needs to leave some ideas taught to become ghost and protect. The hometown which Mr. Fox says doesn't want to spoil much, but what I can say now is jin has to sacrifice something personal to do the right thing for the people on the island.
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- fighting is very difficult.
Although we have seen video games, state of play show the enemy chopping at ign thinks the players who play this game is already highly skilled and real play is much harder for us, which fox itself. Agree.
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" we're trying to create a game based on that feeling, so just 2 swinging swinging from the enemy can kill you. The game will be very challenging. We have 3 short words to describe the fight. In this game is mud, blood, and iron. We admire the deadly of the power of samurai sword. We've watched samurai movies. So the idea that only 1 teeth can be extinguished and it will be integrated. Of fighting in this game. Of course, Mongol fall in battle is difficult, but it's a challenge that makes it really feel death and rewarded as a win. You can't just run to camp and fight 5 enemies at once. Only because you will be lynched to death "
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- I wish we could show the sword fight during state of play.
Fighting and winning is not easy, and you may have to break everything you have to win. and the most important thing is play smart. Sucker Punch wants to exalt this from the old samurai movie by presenting one-on-on-one swordsman. It's going to be very challenging.
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" one thing we didn't show during the state of play, which I think now I think we should do is that the game has a feature to fight with swords. It's a classic for samurai. These battles will be very difficult and will be driven by personality to End the cool fight. Looks like the movie as we can. You need to learn opponents and understand how they will attack if they want to win "
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- Tsushima Island
The question that comes up in ign's head when watching the latest state of play is how big will the game world be and how to see life in the game, which developers have a lot of exploration means we must have a world. In a game worth exploring and rewarding curiosity, which looks like sucker punch himself thinks so. An Island with a wide range of bioecological and sub-Missions, including goals that come up just you explore and at us. Seeing the state of play is the only crescent, which is a simple sub-mission at the start of the game and ign is afraid that enemy camp invasion will become a heavy focus in the game.
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" what you see in the video presentation is just some side action in the game. It's not even part of the plot. The plan to have mongols everywhere and the main part will be jin's change from samurai to ghost next to the plot. Met people trying to survive this game world with a broken story apart from the main plot. That's what's what's made into a game "
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" by not playing with Jin's plot and following your curiosity, you will be stronger than just playing along jin's plot. But more important is that you will get more interesting and varied experiences than it has stories and Hidden items and can get those things from going after doubt. This is why we don't put markers on the game map. We want you to be fascinated in tsushima that when you head to your hill. To hear the birds immediately. Maybe I'll chase that voice instead of just wandering from one thing to the next and we want you to have the tools and freedom to do that
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- the map we show in state of play is the only part that gets zoomed very close.
" the map we show during state of play is a very close zoom map fox explains that's just a small part of the start area and the actual map of the game is huge which fox says. That's the biggest map as sucker punch Been done and so much variety
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" Tsushima Island is covered in life that you can find in Japan's main island, from snow mountains to bamboo forests to waterfalls and pastures have everything in it but although the game maps are huge, sucker Punch is sure it doesn't feel empty
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" we want enough content to excite players. We don't want to make a huge map. There's nothing in it, so it will be full of people, plot items to explore
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Ghost of tsushima will officially be available on 17th. July This on Playstation 4
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Source: https://nordic.ign.com/ghost-of-tsushima-ps4/36560/preview/ghost-of-tsushima-game-director-says-combat-is-very-challenging-interview
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