The problem is that this path is hardcoded, so that the package location can't be changed at all. I plan on changing the RootPath property so ... ... <看更多>
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The problem is that this path is hardcoded, so that the package location can't be changed at all. I plan on changing the RootPath property so ... ... <看更多>
... made to help with creating paths in Unity.You can get it from the asset store: https://assetstore.unity.com ... ... <看更多>
package-path - Output unitypackage path. This should end with .unitypackage. include-files - A file path which includes .meta files&directories. ... <看更多>
Now Unity provides the package manager like npm or those in other fields. ... To access assets in packages, use this path scheme:. ... <看更多>
The way I do it is that I always create a new project first where I import the unity package file. I then change the structure of the project as I want it ... ... <看更多>
We host Unity packages in a Github repo, and everything has been ... the path. the utime is the time the file was last modified/accessed. ... <看更多>
(double-clicking on the unitypackage should open it in Unity). ... and put your shader under path Hidden/TerrainEngine/Details and name it WavingDoublePass. ... <看更多>