【水世界】的前製設定與現場劇照
WATERWORLD (1995)
In celebration of today’s anniversary of this wet mess/epic. Let’s celebrate the hard work this crew put into bringing this world to life. Water movies are never easy but when it comes to this movie anytime you bring it up and a crew member from it is in earshot, the stories pour out. Not always bad, I know a AC that said he had a blast, he loved the boat rides out and all the camaraderie the crew had to have to get thru it. To all the crew that helped bring WATERWORLD to life, We salute you and thanks for the memories. I personally enjoy this hot mess of a movie, it’s one of the last ones of its kind...done practically...in a way.
let’s take a deepest of dives into WATERWORLD
The director, Kevin Reynolds, knew there would be problems before production had even started, “During pre-production. Because having never shot on water to that extent before, I didn’t really realise what I was in for. I talked to Spielberg about it because he’d gone to do Jaws, and I remember, he said to me, “Oh, I would never shoot another picture on water”.
“When we were doing the budget for the picture, and the head of the studio, Sid Sheinberg, we were talking about it and I said, “Steven told me that on Jaws the schedule for the picture was 55 days, and they ended up shooting a 155 days”. Because of the water. And he sat there for a moment and he said, “You know, I’m not sure about the days, but I do know they went a hundred percent over budget”. And so, Universal knew the potential problems of shooting on water. It’s monstrous.”
The film began with a projected budget of $100 million which had reportedly increased to $175 million by the end of production. The principle photography had overrun for at least thirty days more than originally planned due to one major decision.
Whereas today they would film in water tanks with partially built sets, employing green screens to fake the locations, back in 1995 they decided to build everything full size and shoot out on the ocean.
This causes extra logistical problems on top of those that already come with making a major action blockbuster. Cast and crew have to be transported to sets. The camera boats and sets float out of position and will have to be reset between takes taking up valuable production time.
The first draft of Waterworld was written by Peter Radar, a Harvard graduate who wanted to break into the film business. His contact in the film industry was Brad Kevoy, an assistant to the legendary director Roger Corman.
Roger Corman is best known for making films very quickly on a small budget. He also liked to give young talent a chance to direct and write their own films. Brad informed Peter that if he could write a Mad Max rip off, he would arrange to finance and let him direct the picture.
Radar came back and pitched the idea for what would become Waterworld. Kevoy took one look at him and said,
“Are you out of your mind? This would cost us three million dollars to make this movie!”
So Radar kept hold of the idea and decided to re-write the script but, this time, going wild. He wrote what he wanted to see on-screen, limited only by his imagination, not a real world production budget.
He managed to get the newly written script shown to a pair of producers with whom he had made contact with. They loved it and ironically they passed it onto Larry Gordon. He shared the enthusiasm saying it had the kind of cinematic possibilities he was looking for. A deal was signed on Christmas Eve of 1989.
As further script rewrites progressed, it became clear that Waterworld was too big for the Larry Gordon’s production company to undertake by themselves. In February 1992, a deal was signed with Universal Pictures to co-produce and co-finance the film. This was now six years after the first draft had been written.
Universal had signed director Kevin Reynolds to Waterworld. Whilst he was finishing his latest film, Rapa Nui, pre-production for Waterworld was already underway.
The decision was taken that the largest set for the film, known as the atoll, would be built full size. The atoll was the primary location for film and in the story served as the location for a small population of survivors.
The logic behind this decision was due to the high percentage of live action filming required in this location, as well as a huge action set piece. No sound stage would be big enough to incorporate this number of scenes and it was crucial that we see the mariner sail his boat into the atoll, turn around and set out again. A full-size construction was the only way to go as the use of miniature and special effects would be impractical.
The next problem was deciding where to build this huge set. After much research, Kawaihae Harbour in Hawaii was chosen as the location. The atoll could be constructed in the harbour and rotated when needed thus allowing for open sea in the background. Later towards the end of principle photography, the atoll could be towed out into the open sea for the filming of the big action sequences which would be impractical to shoot in an enclosed harbour.
Director Kevin Reynolds also discussed the possibility of using the same water tank as James Cameron’s The Abyss, which had filmed there around five years ago,
“We had even entertained the notion of shooting at that big nuclear reactor facility where they had shot The Abyss, to use it for our underwater tank. But we found it in such a state of disrepair that economically it just wasn’t feasible. We didn’t have as much underwater work as they did. Most of The Abyss is interiors and underwater and model work, ours is mostly surface exterior.”
The production company had originally envisioned building the atoll by linking approximately one hundred boats together and building upon this foundation, just like the characters in the film. The production crew set out to search Hawaii and get hold of as many boats as possible.
During this search, a unique boat in Honolulu caught their attention. Upon further investigation, they discovered it was built by Navitech, a subsidiary of the famous aircraft production company, Lockheed.
They approached Lockheed with the strange request of figuring out how they could build the foundations of the atoll. Lockheed found the request unusual but didn’t shy away from the challenging. They agreed to design the atoll foundation and Navitech would construct it.
Meanwhile, an 11ft miniature model of the atoll was sent out to a model ship testing facility in San Diego. Scaled wave tanks are used to determine the effects of the open sea on large scale miniature models of new untested ship designs. This would help determine what would happen with the unusual design of the atoll when it was out of the harbour.
The atoll, when finished, was approximately ¼ mile in circumference. It took three months to construct and is rumoured to cost around $22 million. As the atoll would be used out on the open sea, it required a seafaring license. Nothing like this had been done before and after much deliberation, it was eventually classed as an unmanned vessel. This meant that all cast and crew would have to vacate the set whilst it was towed into position. By the end of production, the atoll was towed out to sea a total of five times.
Shooting out on the open sea presented a series of logistical problem as Reynolds describes,
“We had an entire navy, basically – I mean, this atoll was positioned about a mile off-shore in Hawaii, it was anchored to the bottom of the ocean so it could rotate. What you don’t think about are things like, you’re shooting on this atoll to maintain this notion that there’s no dry land, you always have to shoot out to sea. Away from the land. So we chose a location where we had about a 180 degree view of open water. Nevertheless, any time when you’re shooting, there could be a ship appear in the background, or something like that, and you had to make a choice. Do I hold up the shot, wait for the ship to move out, or do we shoot and say we’re going to incur this additional cost in post-production of trying to remove the ship from the background.
And at that time, CGI was not at the point it is now, it was a bigger deal. And so, even though if you’re shooting across the atoll and you’re shooting out onto open water, when you turn around and do the reverses, for the action, you had to rotate the entire atoll, so that you’re still shooting out to open water. Those are the kinds of things that people don’t realise.
Or something as simple as – if you’re shooting a scene between two boats, and you’re trying to shoot The Mariner on his craft, another boat or whatever, you’ve got a camera boat shooting his boat, and then the other boat in the background. Well, when you’re on open water things tend to drift apart. So you have to send lines down from each of those boats to the bottom, to anchor them so that they somewhat stay in frame. When you’ve got a simple shot on land, you set up the camera position, you put people in front of the camera and then you put background in there. But when you’re on water, everything’s constantly moving apart, drifting apart, so you have to try to hold things down somewhat.
And these are simple things that you don’t really realise when you’re looking at it on film. But logistically, it’s crazy. And each day you shoot on the atoll with all those extras, we had to transport those people from dry land out to the location and so you’re getting hundreds of people through wardrobe and everything, and you’re putting them on boats, transporting them out to the atoll, and trying to get everybody in position to do a shot. And then when you break for lunch, you have to put everybody on boats and take them back in to feed them.”
The final size of the atoll was determined by the size of the Mariners boat, the trimaran. The dimensions for the trimaran were finalised very early on in pre-production, allowing all other vehicles and sets to be sized accordingly.
Production required two trimarans boats which are so called because they have three hulls. The first was based on the standard trimaran blueprint and built for speed but also had to accommodate a secret crew below decks.
During wide and aerial shots it would have to look like Costner himself was piloting the boat. In reality, a trained crew could monitor and perform the real sailing of the boat utilising specially built controls and television monitors below deck.
The second trimaran was the trawler boat which could transform into the racer through the use of special practical effects rigs. Both of these boats were constructed in France by Jeanneau. Normally this type of vessel requires a year to construct but production needed two boats in five months!
Normally once the boat had been constructed, Jeammeau would deliver it on the deck of a freighter, requiring a delivery time of around a month. This delay was unacceptable and so the trimarans were dismantled into sections and taken by a 747 air freighter to the dock Hawaii. Upon arrival, a further month was required to reassemble the boat and get them prepared for filming.
sets recreating the inside of the tanker were built using forced perspective in a huge 1000ft long warehouse which had an adjoining 2000ft field. In this field, they built the set of the oil tankers deck, again constructed using forced perspective. Using the forced perspective trick, the 500ft long set could be constructed to give the impression that it was really twice as long.
There’s more to a film than just it’s sets and filming locations. Over two thousand costumes had to be created with many of the lead actors costumes being replicated many times over due to wear and tear.
This is not an uncommon practice for film production, but due to the unique look of the people and the world they inhabit, it did create some headaches. One costume was created with so many fish scales the wardrobe department had to search the entire island of Hawaii looking for anyone who could supply in the huge quantity required.
Makeup had to use waterproof cosmetics, especially on the stunt players. As everyone had a sun burnt look, a three-sided tanning booth was setup. The extras numbering in their hundreds, with ages ranging from six to sixty-five, passed through the booth like a production line to receive their spray tan. The extras then moved onto costume before finally having their hair fixed and becoming ready for the day.
In some scenes, extras were actually painted plywood cutouts to help enhance the number of extras on the set. This can easily be seen in one particular shot on board the Deez super tanker.
Filming on the water is not only a difficult and time-consuming process but also very dangerous. It’s been reported that Jeanne Tripplehorn and Tina Majorino nearly drowned on their first day of filming.
Waterworld’s star Kevin Costner reported having a near-death experience when filming a scene in which the mariner ties himself to his catamaran to survive a storm. The pounding water caused him to black out and nearly drown.
Unbeknownst to most of the crew, Kevin Costner’s stunt double was riding his jet ski across 40 miles of open ocean between his home on Maui and the film’s set on the Big Island. When he didn’t show up for work one day, the production team phoned his wife, who informed them he had already left for work. The stunt double’s jet ski had run out of gas halfway through his “commute” and a storm had swept him farther out to sea. It took a helicopter most of the day to find him. The stunt doubles name was Laird Hamilton.
As well as the logistical problems of creating a film of this scale and on water, they also had to deal with the press who seemed intent on wanting the film to fail. Director Kevin Reynolds discusses the situation,
“It was huge, we were constantly fighting – people wanted to have bad press. That was more exciting to them than the good news. I guess the most egregious example of that that I recall was that the publicist told me that one day…we’d been out the day before and we were doing a shot where we sent two cameras up on a mast of the trimaran and we wanted to do a shot where they tilled down from the horizon down to the deck below. We’re out there, we’re anchored, we’re setting the shot up and a swell comes in, and I look over and the mast is sort of bending.
And I turned to the boatmaster and I said, “Bruno, is this safe?”. And he looks up the mast and he goes, “No”. So I said, “Okay, well, we have to get out as I can’t have two guys fall off from 40 feet up”. So, we had to break out of the set-up, and go back in a shoot something else and we lost another half-day.
Anyway, the next day the publicist is sitting in his office and he gets this call from some journalist in the States and he goes, “Okay. Don’t lie to me – I’ve had this confirmed from two different people. I want the facts, and I want to hear about the accident yesterday, we had two cameramen fall off the mast and were killed”.
And, he goes, “What are you talking about?”. And he goes, “Don’t lie to me, don’t cover this up, we know this has happened”. It didn’t happen! People were so hungry for bad news because it was much more exciting than…they just said it, and you know, it hurt us.”
Upon release, the press seemed to be disappointed that the film wasn’t the massive failure they were hoping it to be. Universal Studios told Kevin Reynolds that one critic came out of an early screening in New York and in a disappointed tone said,
“Well, it didn’t suck.”
It is true that during principle photography the slave colony set sank and had to be retrieved. However due to bad press, the rumour became much bigger and to this day when you mention the sinking set, most people assume it was the huge atoll.
During production, press nicknamed the film “Kevin’s Gate” and “Fishtar”, referring to 1980’s box office failures Heaven’s Gate and Ishtar. Heaven’s Gate failed so badly it led to the sale of United Artists Studio and has become synonymous with failure in Hollywood.
As well as the exaggerated set problems and other various production rumours, there were also difficulties with the script. In a risky move, the film was green lit and moved into production without a finalised script.
The final total is a reportedly thirty-six rewrites. One of the writers involved was Joss Whedon. Joss had worked on many scripts before becoming a director having being at the helm of both The Avengers and the sequel Avengers: Age Of Ultron. He described his experience on Waterworld as,
“Seven weeks of hell”
Everything came to a head just three weeks before the end of principle photography. Kevin Reynolds who was an old friend of Kevin Costner allegedly walked off set or was fired. There was no official statement on what happened.
When Reynolds left the production this event caused many changes to be made. Composer Mark Isham had already composed approximately two-thirds of the film’s score by the time Reynolds left and that event ultimately caused him to leave production. As Mark describes in this interview excerpt,
“Kevin Reynolds quit the film, which left me working for Kevin Costner, who listened to what I had written and wanted a completely different point of view. He basically made a completely different film — he re-cut the entire film, and in his meeting with me he expressed that he wanted a completely different approach to the score. And I said, “oh let me demonstrate that I can give that to you”, so I presented him with a demo of my approach to his approach, and he rejected that and fired me. What I find a lot in these big films, because the production schedules are so insane, that the directors have very little time to actually concentrate on the music.”
Rumours report that Costner took control of production. He directed the last few weeks of principle photography and edited the final cut of the film that was released in cinemas.
Reynolds discusses his surprise at discovering that one of the most famous scenes from what is known as the extended version, was left on the cutting room floor,
“…it would have differed from what you saw on the screen to some extent, and one of the things I’ve always been perplexed by in the version that was released, theatrically, although subsequently the longer version included it, and the reason that I did the film, was that at the very end of the picture, at the very end of the script, there’s a scene when they finally reach dry land and The Mariner’s sailing off and he leaves the two women behind, and in the script they’re standing up on this high point and they’re watching him sail away, and the little girl stumbles on something.
And they look down and clear the grass away and that’s this plaque. And it says, “Here, near this spot, 1953, Tenzing Norgay and Edmund Hillary first set foot on the summit of Everest”. And that was in script and I was like, “Oh, of course! Wow, the highest point on the planet! That would have been dry land!”. And we got it! We shot that. And they left it out of the picture. And I’m like, “Whaaat?!”. It’s like the Statue of Liberty moment in Planet of the Apes. And I was like, “Why would you leave that out?”
Written by John Abbitt | Follow John on twitter @UKFilmNerd
If any the crew cares to share any of their experiences on it please comment.
Thanks for reading
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同時也有8部Youtube影片,追蹤數超過15萬的網紅pennyccw,也在其Youtube影片中提到,Allen Iverson wasn't around during the final minutes, so Eric Snow picked up the slack for the Philadelphia 76ers. Snow scored 25 points and made se...
big shot (extended) 在 pennyccw Youtube 的最讚貼文
Allen Iverson wasn't around during the final minutes, so Eric Snow picked up the slack for the Philadelphia 76ers.
Snow scored 25 points and made seven free throws in the final minute as the 76ers withstood Iverson's foul trouble to win their season-high ninth consecutive game, 100-94 over the Denver Nuggets on Sunday night.
''Eric played great, and he was exhausted,'' Philadelphia coach Larry Brown said. ''He missed a big jumper and came right back and knocked one in when we really needed it, so he did a lot of good things.''
Snow went 17-for-19 from the line, and the 76ers went 36-for-46 to move to three games of New Jersey for the Atlantic Division lead. The Nets lost to Utah.
''We missed some shots, but we got the stops and rebounds when we needed it and were able to keep the lead, even when Allen was in foul trouble for most of the game and eventually fouled out,'' said Snow, who fell one point short of his career high. ''That made it interesting.''
Iverson scored 17 points -- 10.2 below his average -- before fouling out with 5:49 to play. He missed 11 of his 16 shots from the field and played just 29 minutes.
''It was frustrating, but all I care about is getting out of Denver,'' Iverson said. ''Getting away from here, away from those referees with a win.''
Juwan Howard scored 25 points to lead the Nuggets, who lost their 12th in a row.
''We just went toe-to-toe with one of the hottest teams in the league and came up a little short,'' Denver coach Jeff Bzdelik said. ''We had an opportunity and let it slip away.''
Iverson made his only basket of the fourth quarter with 8:18 left, and when he fouled out the 76ers were leading 88-78. Denver took advantage, and Vincent Yarbrough followed Shammond Williams' 3-pointer with one of his own to narrow the gap to 92-88 with 2:45 left.
''I think it helped me that they made some 3-pointers,'' Snow said. ''That keeps you mentally in the game.''
Snow put the Sixers up 96-91 with a free throw, following a delay-of-game technical, and he made one of two after being fouled. Howard's 3-pointer got Denver to 96-94, and the Nuggets still had a chance to tie when Derrick Coleman hit only one free throw. But Howard's pass to Williams hit the sideline with 18 seconds left, and Snow sealed the victory with two more free throws.
''We fell apart in the last two minutes when things didn't go well,'' Williams said.
The Sixers extended their six-point halftime lead to 81-68 in the third quarter, and Iverson sat out much of the period after picking up his fifth foul with 6:40 left. Snow picked up the slack, scoring eight points, while Brian Skinner and Greg Buckner had a basket each in the final 1:08.
Philadelphia played most of the second quarter without Iverson, who was rested the first three minutes of the quarter and sat out the final 2:41 after picking up three offensive fouls. Snow converted four free throws and a jumper, and Efthimios Rentzias hit a 3-pointer in the final five seconds to put the Sixers ahead 53-47 at halftime.
Game notes
Four of Iverson's fouls came on charging calls. ... Philadelphia's Keith Van Horn was held out with a stomach virus. ... Iverson was cheered after each made shot and free throw. ... The Sixers have scored at least 100 points in six consecutive games. ... The losing streak is Denver's longest since a 16-game skid from Feb. 2 to March 10, 1998. ... Ryan Bowen missed his second game because of a stomach muscle contusion.
big shot (extended) 在 pennyccw Youtube 的精選貼文
Allen Iverson scored nine of his game-high 29 points in the decisive fourth quarter to lead the Philadelphia 76ers to a 100-93 victory over the Vancouver Grizzlies.
The win extended the 76ers dominance of the Grizzlies to seven games, their longest current winning streak against any opponent.
With Vancouver leading 85-84 with 5:21 remaining, Iverson completed a 3-point play to put the 76ers ahead to stay. The superstar guard added two jumpers from the right corner to give Philadelphia a 91-87 cushion at the 3:39 mark.
"I just got out and ran the lanes and my teammates got me the ball," Iverson said. "When I make a couple of shots, they just keep coming to me."
Mike Bibby hit a driving layup to keep the Grizzlies close at 95-91 with 0:34 left. But Iverson, Aaron McKie and Eric Snow combined for five free throws to put away the game.
"I thought (Vancouver) played great. I thought we played darn good as well," Philadelphia coach Larry Brown said. "We were fortunate to make the big shots down the stretch."
"We just don't have the depth from an offensive perspective to maintain continuity," said Grizzlies coach Lionel Hollins, who spent three seasons as a member of the Sixers.
Matt Geiger had his best game of the season, scoring 20 points on 9-of-15 shooting. The 76ers' center is finding his groove after missing the first 17 games of the season recovering from arthroscopic surgery on his left knee.
"It's coming," Geiger said. "Tonight I hit the shots I've been taking all year and they finally fell."
Iverson scored five points during a 13-2 first-quarter run to give the Sixers a 23-8 lead with 3:39 remaining. The Grizzlies responded with a 12-2 spurt to cut the deficit to 25-20 at the end of the period. Bibby and Shareef Abdur-Rahim scored four points a piece.
The game remained close throughout second quarter, with Philadelphia taking a 50-48 lead at halftime.
Vancouver came out strong in the third quarter, scoring seven straight points to take a 59-52 advantage at the 8:37 mark. The Grizzlies maintained a 67-61 lead with 4:42 left, but Philadelphia closed the period with a 10-4 run to forge a 71-71 tie entering the final period.
George Lynch scored 10 points and grabbed 14 rebounds for the Sixers, who scored 23 points off 13 Vancouver turnovers.
Abdur-Rahim tallied 24 points and grabbed 12 rebounds for the Grizzlies, who have lost six of their last eight home games.
Bibby finished with 18 points and 13 assists for Vancouver, which shot 48 percent (40-for-83) from the floor but was outscored 23-12 at the foul line.
Bryant Reeves had 18 points and eight rebounds before fouling out with 33 seconds left in the game.
big shot (extended) 在 pennyccw Youtube 的最讚貼文
It was another thumbs down for Allen Iverson and the Philadelphia 76ers.
Iverson was slowed by a zone defense before sitting the final 1 1/2 minutes with a sprained left thumb as the reeling 76ers absorbed their fifth loss in six games, a 93-87 setback to the Golden State Warriors.
Against a man-to-man defense in the first quarter, Iverson had 13 points. But he scored just 10 thereafter as the Warriors switched to a 1-2-2 zone at times and turned the NBA's leading scorer into a passer.
"Tonight we let a zone frustrate us and to be professionals and let a zone frustrate us is a bad thing," Iverson said. "We are supposed to learn how to handle zones; you learn about those in college."
"I didn't have us prepared for their zone very well," 76ers coach Larry Brown admitted. "We were very tentative against it and they made the plays."
With Iverson limited as a threat, Golden State rallied in the fourth quarter. A layup by Antawn Jamison off a block by Erick Dampier and a steal by Larry Hughes gave the Warriors an 87-83 lead with 1:33 to go.
"They couldn't get an open look from the perimeter," Hughes said. "They were flashing it in the paint and our big guys were handling it. We got a couple of defelctions, a couple of blocks and a couple of missed shots. It led to us getting pretty good looks at the other end."
The Sixers called timeout and Iverson was not on the floor when they returned. Aaron McKie made a jumper and steal, but former Warrior Vonteego Cummings was called for a charge and Dampier sealed it with two free throws with 38 seconds left.
"I need to get an X-ray but it's real banged up right now," said Iverson, who was 9-of-18 and had seven assists but took just four shots in the second half.
Hughes scored 22 points against his former team as Golden State snapped a four-game losing streak and defeated Philadelphia for the first time in seven meetings since January 15, 1997.
"I thought Larry was real solid," Warriors coach Dave Cowens said. "I think he took the challenge. He was guarding one of the best players in the league (Iverson). He matched him stroke for stroke and took care of the basketball and ran our club. He had a remarkable game tonight and I'm very happy for him."
Matt Harpring scored a season-high 25 points and Derrick Coleman added 14 for the Sixers, who dropped to 0-2 on their five-game road trip and 4-6 on the road. En route to the NBA Finals last season, their sixth road loss came on February 4.
"They came out in the fourth quarter and stopped us with their zone," said Harpring, who did not score in the final period. "We weren't hitting our outside shots and we got confused a little bit."
A 3-pointer by Chris Mills gave Golden State the lead for good at 71-70 with 10:49 to play. Hughes' driving layup extended the advantage to 80-75 with 5:53 remaining, but he missed two free throws between baskets by Coleman and Iverson that again made it a one-point game.
However, Iverson did not score again. Dampier and Danny Fortson scored around two free throws by Philadelphia's Dikembe Mutombo and Fortson fouled out Mutombo with 1:48 to play, making 1-of-2 from the line for an 85-83 edge.
Jamison scored 19 points, Dampier added 12 and six blocks and Fortson 11 and 15 rebounds for the Warriors, who overcame 39 percent shooting by making 27-of-36 free throws and holding a 49-33 edge on the glass.
"You have to play a good defensive game if win shooting 40 percent," Cowens said. "Part of that is we went to the line so often and it was just being aggressive, I believe."
"We needed Dampier's energy tonight," Fortson said. "That was a life-saver. We don't know what the score would have been tonight if Damp hadn't had blocked those shots."
Mutombo had 12 points and five blocks for the Sixers, who shot 49 percent (36-of-74) but committed 21 turnovers and made just 12-of-17 free throws. Guard Aaron McKie returned from missing two games with an irregular heartbeat and had seven points and 11 assists.
Philadelphia's team bus was in an accident en route to the game and arrived just 45 minutes before tip-off. Both Iverson and Harpring appeared unaffected as they combined for 21 points in the first quarter.